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Araumi of the Dead Tide
Legendary Creature — Merfolk Wizard
1
U
B
{T}, Exile cards from your graveyard equal to the number of opponents you have: Target creature card in your graveyard gains encore until end of turn. The encore cost is equal to its mana cost. (Exile the creature card and pay its mana cost: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Mana cost
1
U
B
Mana value
3
Printings
From
$0.28
EDHREC rank
#11083
Buy
See what Araumi of the Dead Tide decks play →
Formats
Legacy
Legal
Vintage
Legal
Commander
Legal
Rulings
10 Nov 2020
The tokens copy only what's on the original card. Effects that modified that creature when it was previously on the battlefield won't be copied.
10 Nov 2020
Exiling the card with encore is a cost to activate the ability. Once you announce that you're activating it, no player may take actions until you've finished. They can't try to remove the card from your graveyard to stop you from paying the cost.
10 Nov 2020
If the creature card has {X} in its mana cost, you can choose any value for X, but the value you choose won't apply to the tokens that are created. X will be 0 for those tokens.
10 Nov 2020
If one of the tokens can't attack for any reason (such as being tapped), then it doesn't attack. If there's a cost associated with having it attack, you aren't forced to pay that cost, so it doesn't have to attack in that case either.
10 Nov 2020
Each token must attack the appropriate player if able.
10 Nov 2020
If one of the tokens somehow is under another player's control as the delayed triggered ability resolves, you can't sacrifice that token. It remains on the battlefield indefinitely, even if you regain control of it later.
10 Nov 2020
Opponents who have left the game aren't counted when determining how many tokens to create.
28 Jul 2023
If an effect stops a token from attacking a specific player, that token can attack any player, planeswalker, or battle, or not attack at all. If the effect stops the token from attacking a specific player unless a cost is paid, you don't have to pay that cost unless you want to attack that player.

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