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Banishing Light
Enchantment
2
W
When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.
Mana cost
2
W
Mana value
3
Printings
From
$0.10
EDHREC rank
#2372
Buy
Formats
Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Rulings
25 Jul 2025
If Banishing Light leaves the battlefield before its triggered ability resolves, the target permanent won’t be exiled.
25 Jul 2025
If an Aura is exiled this way, its owner chooses what it will enchant as it returns to the battlefield. An Aura put onto the battlefield this way doesn’t target anything (so it could be attached to a permanent an opponent controls with hexproof, for example), but the Aura’s enchant ability restricts what it can be attached to. If the Aura can’t legally be attached to anything, it remains in exile for the rest of the game.
25 Jul 2025
If a token is exiled this way, it will cease to exist and won’t return to the battlefield.
25 Jul 2025
Auras attached to the exiled permanent will be put into their owners’ graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist. When the card returns to the battlefield, it will be a new object with no connection to the card that was exiled.

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