Mox Toolbox
Commanders
Collection
Decks
Membership
Sign in
Battle at the Bridge
Sorcery
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Target creature gets -X/-X until end of turn. You gain X life.
Mana cost
X
B
Mana value
1
Printings
From
$0.28
EDHREC rank
#11666
Buy
Formats
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Rulings
9 Feb 2017
When calculating a spell’s total cost, include any alternative costs, additional costs, or anything else that increases or reduces the cost to cast the spell. Improvise applies after the total cost is calculated.
9 Feb 2017
If an artifact you control has a mana ability with {T} in the cost, activating that ability while casting a spell with improvise will result in the artifact being tapped when you pay the spell’s costs. You won’t be able to tap it again for improvise. Similarly, if you sacrifice an artifact to activate a mana ability while casting a spell with improvise, that artifact won’t be on the battlefield when you pay the spell’s costs, so you won’t be able to tap it for improvise.
9 Feb 2017
Because improvise isn’t an alternative cost, it can be used in conjunction with alternative costs.
9 Feb 2017
Improvise can’t be used to pay for anything other than the cost of casting the spell. For example, it can’t be used during the resolution of an ability that says “Counter target spell unless its controller pays {3}.”
9 Feb 2017
Equipment attached to a creature doesn’t become tapped when that creature becomes tapped, and tapping that Equipment doesn’t cause the creature to become tapped.
9 Feb 2017
Tapping an artifact won’t cause its abilities to stop applying unless those abilities say so.
9 Feb 2017
When using improvise to cast a spell with {X} in its mana cost, first choose the value for X. That choice, plus any cost increases or decreases, will determine the spell’s total cost. Then you can tap artifacts you control to help pay that cost. For example, if you cast Whir of Invention (a spell with improvise and mana cost {X}{U}{U}{U}) and choose X to be 3, the total cost is {3}{U}{U}{U}. If you tap two artifacts, you’ll have to pay {1}{U}{U}{U}.
9 Feb 2017
Improvise can’t pay for {W}, {U}, {B}, {R}, {G}, or {C} mana symbols in a spell’s total cost.
9 Feb 2017
If the target creature becomes an illegal target, Battle at the Bridge doesn’t resolve and none of its effects happen. You won’t gain life.
9 Feb 2017
Improvise doesn’t change a spell’s mana cost or mana value.
19 Jan 2018
There are many important moments in the story, but the most crucial—called “story spotlights”—are shown on cards. These cards have the Planeswalker symbol in their text box; this symbol has no effect on gameplay. You can read more about these events in the official Magic fiction at http://www.mtgstory.com.

Similar cards

by what they do
Erebos's Intervention
Savor
Dromar's Charm
Moment of Craving
Nightmare's Thirst
Syphon Fuel
Umezawa's Charm
Defile
Mox Toolbox is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.
Card data and images from Scryfall. Prices are indicative and often out of date.
Terms of use
Privacy policy
Release notes
Contact
Scryfall
Fan Content Policy