Bomb Squad
Creature — Dwarf
{T}: Put a fuse counter on target creature. At the beginning of your upkeep, put a fuse counter on each creature with a fuse counter on it. Whenever a creature has four or more fuse counters on it, remove all fuse counters from it and destroy it. That creature deals 4 damage to its controller.
Mana cost
3
R
Mana value
4
Printings
From
$1.40
EDHREC rank
#19505
Buy
Formats
Legacy
Legal
Vintage
Legal
Commander
Legal
Rulings
4 Oct 2004
If there are two Bomb Squads on the battlefield when a creature ends up with 4 or more fuse counters, both Bomb Squad abilities will trigger causing 4 damage each even though the first to resolve will destroy the creature.
4 Oct 2004
If the creature regenerates, the fuse counters are still removed and the four damage is still dealt.

Similar cards

by what they do
Termination Facilitator
Bounty Hunter
Sheoldred // The True Scriptures
Diaochan, Artful Beauty
Etrata, the Silencer
Numot, the Devastator
Parapet Thrasher
Tuktuk Scrapper
Mox Toolbox is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.
Card data and images from Scryfall. Prices are indicative and often out of date.
Terms of use
Privacy policy
Release notes
Contact
Scryfall
Fan Content Policy
Mox Toolbox
Commanders
Collection
Decks
Membership
Sign in