Mox Toolbox
Commanders
Collection
Decks
Membership
Sign in
Circuits Act
Sorcery
2
R
Roll three six-sided dice. For each different result, create a 1/1 white Clown Robot artifact creature token.
Mana cost
2
R
Mana value
3
Printings
From
$0.32
EDHREC rank
#8253
Buy
Formats
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Rulings
7 Oct 2022
If an ability triggers "whenever you roll a die," it will trigger whenever you roll any die, including the planar die. This is a change from previous Un- rules. Some abilities use the result to determine part of the effect. If you get a non-numerical result (currently just the planar die, but the future is long), that part of the effect won't do anything.
7 Oct 2022
For example, if you rolled 1, 4, and 4, you'd create two Clown Robots. If you rolled triples, you'd create one Clown Robot.
7 Oct 2022
Some effects may modify the result of a die roll. This may be part of the instruction to roll a die, or it may come from other cards. Anything that references the "result" of a die roll is looking for the result after these modifications.
7 Oct 2022
If a die is rerolled, the original roll essentially never happened: it doesn't cause any abilities to trigger, and no effect that cares about die rolls will consider it.
7 Oct 2022
Each die is identified by the number of faces it has. A six-sided die is a die with six equally likely outcomes: 1, 2, 3, 4, 5, and 6. The roll must be fair. Although physical dice are recommended, digital substitutes are allowed except in cases where the physical die is required for the effect.
7 Oct 2022
Results can be numbers not ordinarily possible on a six-sided die. Spells like Scooch can change the result to 0 or 7, for example.
7 Oct 2022
Something in the game must tell you to roll a die. If you roll a die for any other reason (to simulate a coin flip, to choose pizza toppings, to create alternate timelines), that roll doesn't count.

Similar cards

by what they do
Attempted Murder
Valiant Endeavor
Clowning Around
Pest Infestation
Grand Crescendo
Swarmyard Massacre
Will of the Mardu
Song of Totentanz