This spell has flash as long as you control a Merfolk.
Return target creature to its owner's hand.
Draw a card.
Mana cost
2
U
Mana value
3
Printings
From
$0.08
EDHREC rank
#20082
Buy
Formats
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Rulings
19 Jan 2018
Once you announce that you’re casting Crashing Tide, players can’t try to remove your Merfolk to make it lose flash until you’re done casting it. If it loses flash after it’s been cast, it will still resolve if able.
19 Jan 2018
If the target creature is an illegal target by the time Crashing Tide tries to resolve, the spell doesn’t resolve. You won’t draw a card.