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Extraordinary Journey
Enchantment
When this enchantment enters, exile up to X target creatures. For each of those cards, its owner may play it for as long as it remains exiled. Whenever one or more nontoken creatures enter, if one or more of them entered from exile or was cast from exile, you draw a card. This ability triggers only once each turn.
Mana cost
X
X
U
U
Mana value
2
Printings
From
$0.22
EDHREC rank
#10493
Buy
Formats
Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Rulings
1 Sept 2023
Extraordinary Journey's second ability applies to all creatures that enter the battlefield from exile or were cast from exile, not just creatures cast with Extraordinary Journey's first ability.
1 Sept 2023
Players must pay all costs and follow all normal timing rules for spells cast with Extraordinary Journey's first ability.

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