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Hanweir Battlements
Land
{T}: Add {C}. {R}, {T}: Target creature gains haste until end of turn. {3}{R}{R}, {T}: If you both own and control this land and a creature named Hanweir Garrison, exile them, then meld them into Hanweir, the Writhing Township.
Mana value
0
Printings
From
$1.99
EDHREC rank
#3228
Buy
Formats
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Rulings
13 Jul 2016
For more information on meld cards, see the Eldritch Moon mechanics article (https://magic.wizards.com/en/articles/archive/feature/eldritch-moon-mechanics-2016-06-27).
24 Jan 2025
You choose which player, planeswalker, or battle each token is attacking as you create the tokens. It doesn’t have to be the same one that Hanweir Garrison (or Hanweir, the Writhing Township) is attacking, and the tokens don’t both have to attack the same player, planeswalker, or battle.
24 Jan 2025
If another ability of a source you control triggers when attackers are declared, such as that of Hamlet Captain, you may have it resolve before or after that of Hanweir Garrison (or Hanweir, the Writhing Township). If that ability has targets, it won’t be able to target the tokens.
24 Jan 2025
Although the tokens created by the triggered ability are attacking, they were never declared as attacking creatures (for the purposes of abilities that trigger whenever a creature attacks, for example).

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