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Joust
Sorcery
Choose target creature you control and target creature you don't control. The creature you control gets +2/+1 until end of turn if it's a Knight. Then those creatures fight each other. (Each deals damage equal to its power to the other.)
Mana cost
1
R
Mana value
2
Printings
From
$0.07
EDHREC rank
#22007
Buy
Formats
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Rulings
4 Oct 2019
If the creature you control is an illegal target as Joust tries to resolve, no creature gets +2/+1. If that creature is a legal target but the creature you don't control isn't, it still gets +2/+1 until end of turn if it's a Knight.
4 Oct 2019
If either target is an illegal target as Joust tries to resolve, neither creature will deal or be dealt damage.
4 Oct 2019
The target creature you control gets +2/+1 only if it's a Knight as Joust resolves. It'll still fight if it doesn't get +2/+1.
4 Oct 2019
You can't cast Joust unless you choose both a creature you control and a creature you don't control as targets.

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