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Nullhide Ferox
Creature — Beast
2
G
G
Hexproof You can't cast noncreature spells. {2}: This creature loses all abilities until end of turn. Any player may activate this ability. If a spell or ability an opponent controls causes you to discard this card, put it onto the battlefield instead of putting it into your graveyard.
Mana cost
2
G
G
Mana value
4
Printings
From
$0.21
EDHREC rank
#23750
Buy
Formats
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Rulings
5 Oct 2018
Nullhide Ferox's activated ability can be activated only while it's on the battlefield. Players can't, for example, activate it to try to stop its replacement effect from putting it onto the battlefield.
5 Oct 2018
Once Nullhide Ferox has lost its activated ability that makes it lose its abilities, that ability can't be activated again until the turn's over.
5 Oct 2018
Once Nullhide Ferox's activated ability has resolved, it can gain new abilities. It won't lose those abilities.

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