Flash
When this Equipment enters, attach it to target Knight you control.
Equipped creature gets +0/+2 and has vigilance.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Mana cost
1
W
Mana value
2
Printings
From
$0.12
EDHREC rank
#20706
Buy
Formats
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Rulings
4 Oct 2019
If there are no Knights to attach Shining Armor to when it enters the battlefield, it simply remains unattached.
4 Oct 2019
Gaining vigilance any time after the moment you choose to attack with a creature won't cause it to become untapped.