The Flux
Enchantment — Saga
2
R
R
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after VI.) I — This Saga deals 4 damage to target creature an opponent controls. II, III, IV, V — Exile the top card of your library. You may play that card this turn. VI — Add six {R}.
Mana cost
2
R
R
Mana value
4
Printings
From
$0.37
EDHREC rank
#8902
Buy
Formats
Legacy
Legal
Vintage
Legal
Commander
Legal
Rulings
13 Oct 2023
You must pay all costs and follow all normal timing rules to play a card with The Flux's middle chapter abilities. For example, you can play a land exiled this way only during your main phase while the stack is empty.

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