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Traveling Chocobo
Creature — Bird
You may look at the top card of your library any time. You may play lands and cast Bird spells from the top of your library. If a land or Bird you control entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Mana cost
2
G
Mana value
3
Printings
From
$17.91
EDHREC rank
#1914
Buy
Formats
Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Rulings
6 Jun 2025
Traveling Chocobo's ability doesn't copy the triggered ability; it just causes the ability to trigger an additional time. Any choices made as you put the ability onto the stack, such as modes and targets, are made separately for each instance of the ability. Any choices made on resolution, such as whether to put counters on a permanent, are also made individually.
6 Jun 2025
If a triggered ability is linked to a second ability, additional instances of that triggered ability are also linked to that second ability. If the second ability refers to "the exiled card," it refers to all cards exiled by instances of the triggered ability.
6 Jun 2025
You must follow all normal timing rules for Bird spells cast and lands played using the middle ability and must pay all costs for spells cast this way. To cast a spell this way, you may choose to pay any alternative costs or optional additional costs the spell may have (such as a kicker cost). You must pay any mandatory additional costs.
6 Jun 2025
Traveling Chocobo's last ability affects a permanent's own "enters" triggered abilities (as long as it's a land or Bird you control) as well as other triggered abilities that trigger when a land or Bird you control enters the battlefield. Such triggered abilities start with "when" or "whenever." Some keyword abilities also include a triggered ability that happens when a permanent enters the battlefield.
6 Jun 2025
If a land or Bird you control entering at the same time as Traveling Chocobo (including Traveling Chocobo itself) causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
6 Jun 2025
The top card of your library isn't in your hand, so you can't cycle it, discard it, or activate any of its abilities that could be activated from your hand.
6 Jun 2025
If the top card of your library changes while you're casting a spell, playing a land, or activating an ability, you can't look at the new top card until you finish doing so. This means that if you cast the top card of your library, you can't look at the next one until you're done paying for that spell.
6 Jun 2025
Traveling Chocobo lets you look at the top card of your library whenever you want (with one restriction—see below), even if you don't have priority. This action doesn't use the stack. Knowing what that card is becomes part of the information you have access to, just like you can look at the cards in your hand.
6 Jun 2025
Abilities that apply "as [this permanent] enters," such as choosing a color with Crossroads Village, are also unaffected.
6 Jun 2025
In a Two-Headed Giant game, Traveling Chocobo's second ability does not affect triggered abilities of permanents your teammate controls.
6 Jun 2025
Replacement effects are unaffected by Traveling Chocobo's ability. For example, a Bird that enters the battlefield under your control with one +1/+1 counter on it won't receive an additional +1/+1 counter.
6 Jun 2025
In some cases involving linked abilities, an ability requires information about "the exiled card." When this happens, the ability gets multiple answers. If these answers are being used to determine the value of a variable, the sum is used. For example, if Clive's Hideaway's hideaway ability triggers twice, two cards are eventually exiled. The last ability of Clive's Hideaway will allow you to cast both exiled cards without paying their mana costs (assuming you control four or more legendary creatures at that time.)
6 Jun 2025
If you control two Traveling Chocobos, a land or Bird you control entering causes abilities to trigger three times, not four. A third Traveling Chocobo causes abilities to trigger four times, a fourth causes abilities to trigger five times, and so on.

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