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Agatha of the Vile Cauldron deck
Legendary Creature — Human Warlock · two-color
Activated abilities of creatures you control cost {X} less to activate, where X is Agatha's power. This effect can't reduce the mana in that cost to less than one mana. {4}{R}{G}: Other creatures you control get +1/+1 and gain trample and haste until end of turn.
Mana cost
R
G
Mana value
2
Printings
From
$2.98
EDHREC rank
#6037
Decks
35
Buy
What 35 Agatha of the Vile Cauldron decks play
On this page
Creatures
What the deck puts on the table.
Bhaal's Invoker
in 89% of decks
Magus of the Candelabra
in 86% of decks
Svella, Ice Shaper
in 86% of decks
Forgotten Ancient
in 83% of decks
Redshift, Rocketeer Chief
in 83% of decks
Captivating Crew
in 77% of decks
Soulbright Flamekin
in 77% of decks
Halana and Alena, Partners
in 71% of decks
Wildheart Invoker
in 71% of decks
Valakut Invoker
in 71% of decks
Goblin Anarchomancer
in 69% of decks
Rishkar, Peema Renegade
in 69% of decks
Leafkin Avenger
in 66% of decks
Soul of New Phyrexia
in 63% of decks
Hydra Broodmaster
in 63% of decks
Artifacts
Mana rocks, equipment, and the rest of the hardware.
Sol Ring
in 71% of decks
Agatha's Soul Cauldron
in 63% of decks
Arcane Signet
in 57% of decks
Hero's Blade
in 57% of decks
Ozolith, the Shattered Spire
in 49% of decks
Blackblade Reforged
in 43% of decks
Swiftfoot Boots
in 37% of decks
Swashbuckler's Whip
in 31% of decks
The Great Henge
in 29% of decks
Lightning Greaves
in 23% of decks
Gruul Signet
in 20% of decks
Necklace of Girion
in 20% of decks
The Ozolith
in 17% of decks
The Earth Crystal
in 17% of decks
Champion's Helm
in 17% of decks
Sorceries
One-shot effects, cast on your own turn.
Cultivate
in 54% of decks
Blasphemous Act
in 46% of decks
Kodama's Reach
in 46% of decks
Witch's Mark
in 40% of decks
Rampant Growth
in 37% of decks
Nature's Lore
in 37% of decks
Shamanic Revelation
in 37% of decks
Three Visits
in 31% of decks
Bala Ged Recovery // Bala Ged Sanctuary
in 31% of decks
Rishkar's Expertise
in 29% of decks
Decimate
in 29% of decks
Stump Stomp // Burnwillow Clearing
in 23% of decks
Farseek
in 14% of decks
Bridgeworks Battle // Tanglespan Bridgeworks
in 11% of decks
Shatterskull Smashing // Shatterskull, the Hammer Pass
in 11% of decks
Instants
Answers and tricks, held up for anyone else’s turn.
Snakeskin Veil
in 60% of decks
Heroic Intervention
in 37% of decks
Inspiring Call
in 37% of decks
Beast Within
in 34% of decks
Gaea's Gift
in 34% of decks
Chaos Warp
in 31% of decks
Vastwood Fortification // Vastwood Thicket
in 29% of decks
Collective Resistance
in 26% of decks
Ruinous Intrusion
in 23% of decks
Return of the Wildspeaker
in 17% of decks
Valakut Awakening // Valakut Stoneforge
in 17% of decks
Kazuul's Fury // Kazuul's Cliffs
in 17% of decks
Royal Treatment
in 17% of decks
Deflecting Swat
in 14% of decks
Abrade
in 14% of decks
Lands
The mana base, basics aside — a deck may run as many of those as it likes, so nobody chooses them.
Command Tower
in 80% of decks
Cinder Glade
in 80% of decks
Rootbound Crag
in 74% of decks
Stomping Ground
in 63% of decks
Rockfall Vale
in 60% of decks
Karplusan Forest
in 51% of decks
Cragcrown Pathway // Timbercrown Pathway
in 51% of decks
Spire Garden
in 43% of decks
Game Trail
in 43% of decks
Temple of Abandon
in 43% of decks
Llanowar Reborn
in 43% of decks
Yavimaya, Cradle of Growth
in 40% of decks
Kessig Wolf Run
in 40% of decks
Wooded Foothills
in 37% of decks
Mossfire Valley
in 37% of decks
Enchantments
Effects that stay on the table once they land.
Rhythm of the Wild
in 69% of decks
Fight Rigging
in 49% of decks
Hardened Scales
in 40% of decks
Guardian Project
in 37% of decks
Raised by Giants
in 37% of decks
Invigorating Hot Spring
in 34% of decks
Innkeeper's Talent
in 26% of decks
Court of Garenbrig
in 26% of decks
Tribute to the World Tree
in 23% of decks
Tavern Brawler
in 23% of decks
Wilderness Reclamation
in 20% of decks
Roaring Earth
in 20% of decks
Dancing from Dark to Dawn
in 17% of decks
Terrasymbiosis
in 14% of decks
Retreat to Kazandu
in 14% of decks
Planeswalkers
Repeating effects, for as long as they are defended.
Domri, Anarch of Bolas
in 6% of decks
Chandra, Torch of Defiance
in 3% of decks
Daretti, Scrap Savant
in 3% of decks
Wrenn and Seven
in 3% of decks
Wrenn and Realmbreaker
in 3% of decks
Vivien, Champion of the Wilds
in 3% of decks
Wrenn and Six
in 3% of decks
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