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Faldorn, Dread Wolf Herald deck
Legendary Creature — Human Druid · two-color
Whenever you cast a spell from exile or a land you control enters from exile, create a 2/2 green Wolf creature token. {1}, {T}, Discard a card: Exile the top card of your library. You may play it this turn.
Mana cost
1
R
G
Mana value
3
Printings
3
From
$7.22
EDHREC rank
#4156
Decks
25
Buy
TCGplayer
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Star City Games
Cardmarket
What 25 Faldorn decks play
On this page
‹
Creatures
Artifacts
Sorceries
Instants
Lands
Enchantments
Planeswalkers
Battles
More suggestions
Creatures
What the deck puts on the table.
Laelia, the Blade Reforged
in 80% of decks
Wild-Magic Sorcerer
in 80% of decks
Nalfeshnee
in 76% of decks
Tlincalli Hunter // Retrieve Prey
in 72% of decks
Sakura-Tribe Elder
in 68% of decks
Etali, Primal Storm
in 68% of decks
Bloodbraid Elf
in 68% of decks
Beanstalk Giant // Fertile Footsteps
in 64% of decks
Tectonic Giant
in 60% of decks
Green Slime
in 60% of decks
Dire Fleet Daredevil
in 56% of decks
Durnan of the Yawning Portal
in 56% of decks
Urabrask the Hidden
in 52% of decks
Bonecrusher Giant // Stomp
in 52% of decks
Embereth Shieldbreaker // Battle Display
in 52% of decks
Show 25 more
Artifacts
Mana rocks, equipment, and the rest of the hardware.
Sol Ring
in 92% of decks
Arcane Signet
in 80% of decks
Chaos Wand
in 44% of decks
Sarevok's Tome
in 32% of decks
Lightning Greaves
in 16% of decks
Wand of Wonder
in 16% of decks
Swiftfoot Boots
in 12% of decks
Sensei's Divining Top
in 12% of decks
Chimil, the Inner Sun
in 12% of decks
Gruul Signet
in 12% of decks
Unstable Amulet
in 12% of decks
Interdimensional Web Watch
in 12% of decks
Fellwar Stone
in 8% of decks
Mind Stone
in 8% of decks
Talisman of Impulse
in 8% of decks
Show 22 more
Sorceries
One-shot effects, cast on your own turn.
Escape to the Wilds
in 84% of decks
Ignite the Future
in 84% of decks
GC
Jeska's Will
in 76% of decks
Light Up the Stage
in 76% of decks
Nature's Lore
in 72% of decks
Venture Forth
in 68% of decks
Three Visits
in 64% of decks
Search for Tomorrow
in 64% of decks
Cultivate
in 60% of decks
Kodama's Reach
in 56% of decks
Volcanic Torrent
in 56% of decks
Explore
in 52% of decks
Mizzium Mortars
in 48% of decks
Ezuri's Predation
in 44% of decks
Terramorph
in 44% of decks
Show 25 more
Instants
Answers and tricks, held up for anyone else’s turn.
Delayed Blast Fireball
in 76% of decks
Beast Within
in 68% of decks
Chaos Warp
in 60% of decks
Return of the Wildspeaker
in 48% of decks
Natural Reclamation
in 48% of decks
Demon Bolt
in 48% of decks
Heroic Intervention
in 24% of decks
You Find Some Prisoners
in 24% of decks
Collective Resistance
in 16% of decks
Tamiyo's Safekeeping
in 12% of decks
Valakut Awakening // Valakut Stoneforge
in 12% of decks
Commune with Lava
in 12% of decks
Opera Love Song
in 12% of decks
Abrade
in 8% of decks
GC
Worldly Tutor
in 8% of decks
Show 25 more
Lands
The mana base, basics aside — a deck may run as many of those as it likes, so nobody chooses them.
Command Tower
in 96% of decks
Cinder Glade
in 84% of decks
Mosswort Bridge
in 76% of decks
Mossfire Valley
in 76% of decks
Game Trail
in 72% of decks
Kessig Wolf Run
in 72% of decks
Castle Embereth
in 68% of decks
Gruul Turf
in 64% of decks
Temple of Abandon
in 64% of decks
Spinerock Knoll
in 64% of decks
Temple of the False God
in 56% of decks
Myriad Landscape
in 52% of decks
Rootbound Crag
in 52% of decks
Ash Barrens
in 44% of decks
Rockfall Vale
in 44% of decks
Show 25 more
Enchantments
Effects that stay on the table once they land.
Passionate Archaeologist
in 76% of decks
Outpost Siege
in 64% of decks
Stolen Strategy
in 48% of decks
Warstorm Surge
in 44% of decks
Primeval Bounty
in 36% of decks
Journey to the Lost City
in 36% of decks
Sandwurm Convergence
in 28% of decks
Wild Growth
in 20% of decks
Beastmaster Ascension
in 20% of decks
Valakut Exploration
in 20% of decks
Charred Foyer // Warped Space
in 20% of decks
Impact Tremors
in 16% of decks
Exploration
in 12% of decks
Wild Wasteland
in 12% of decks
Triple Triad
in 12% of decks
Show 25 more
Planeswalkers
Repeating effects, for as long as they are defended.
Xenagos, the Reveler
in 72% of decks
Vivien, Champion of the Wilds
in 52% of decks
Chandra, Torch of Defiance
in 16% of decks
Arlinn Kord // Arlinn, Embraced by the Moon
in 8% of decks
Garruk, Primal Hunter
in 4% of decks
Vivien Reid
in 4% of decks
Wrenn and Six
in 4% of decks
Chandra, Fire Artisan
in 4% of decks
Battles
Sieges, and whatever is on the back.
Invasion of Kaldheim // Pyre of the World Tree
in 8% of decks
Invasion of Zendikar // Awakened Skyclave
in 4% of decks
Want more suggestions?
Not what Faldorn decks were counted playing, but what the card itself wants — its own text, and the combos it turns up in.
Lands
Faldorn wants lands entering. These find more of them, play extra ones, or trigger when they land.
Druid Class
Cultivate
Farseek
Rampant Growth
Nature's Lore
Scute Swarm
Myriad Landscape
Avenger of Zendikar
Kodama's Reach
Solemn Simulacrum
See all 603 →
Tokens
Faldorn makes tokens or wants them. These make more, make them bigger, or turn them into something.
Doubling Season
Chitterspitter
Parallel Lives
Second Harvest
Peregrin Took
Killer Service
Fountainport
Primal Vigor
Idol of Oblivion
Academy Manufactor
See all 520 →
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