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Geralf, the Fleshwright deck
Legendary Creature — Human Warlock · blue
Whenever you cast a spell during your turn other than your first spell that turn, create a 2/2 blue and black Zombie Rogue creature token. Whenever a Zombie you control enters, put a +1/+1 counter on it for each other Zombie that entered the battlefield under your control this turn.
Mana cost
2
U
Mana value
3
Printings
From
$1.11
EDHREC rank
#6869
Decks
21
Buy
What 21 Geralf decks play
On this page
Creatures
What the deck puts on the table.
Geralf, Visionary Stitcher
in 71% of decks
Crashing Drawbridge
in 52% of decks
Flux Channeler
in 52% of decks
Archmage Emeritus
in 48% of decks
Lier, Disciple of the Drowned
in 48% of decks
Jason Bright, Glowing Prophet
in 48% of decks
Archmage of Runes
in 33% of decks
Shrieking Drake
in 29% of decks
Eternal Skylord
in 29% of decks
Poppet Stitcher // Poppet Factory
in 29% of decks
Karfell Harbinger
in 29% of decks
Hullbreaker Horror
in 24% of decks
Spark Double
in 24% of decks
Hydroelectric Specimen // Hydroelectric Laboratory
in 24% of decks
Curiosity Crafter
in 24% of decks
Artifacts
Mana rocks, equipment, and the rest of the hardware.
Sol Ring
in 76% of decks
Arcane Signet
in 57% of decks
Sapphire Medallion
in 52% of decks
Thought Vessel
in 43% of decks
Swiftfoot Boots
in 33% of decks
Tormod's Crypt
in 33% of decks
Lightning Greaves
in 29% of decks
Mind Stone
in 29% of decks
Midnight Clock
in 29% of decks
Ashnod's Altar
in 24% of decks
Mishra's Bauble
in 24% of decks
Wayfarer's Bauble
in 19% of decks
Idol of Oblivion
in 19% of decks
Patchwork Banner
in 19% of decks
Everflowing Chalice
in 19% of decks
Sorceries
One-shot effects, cast on your own turn.
Ponder
in 71% of decks
Preordain
in 71% of decks
Serum Visions
in 67% of decks
Sleight of Hand
in 52% of decks
Enter the Enigma
in 48% of decks
Gitaxian Probe
in 38% of decks
Contentious Plan
in 38% of decks
Irenicus's Vile Duplication
in 33% of decks
Lock and Load
in 33% of decks
Of One Mind
in 33% of decks
Treasure Cruise
in 29% of decks
Stock Up
in 24% of decks
Rise from the Tides
in 24% of decks
Distant Melody
in 19% of decks
Windfall
in 14% of decks
Instants
Answers and tricks, held up for anyone else’s turn.
Opt
in 81% of decks
Consider
in 76% of decks
Brainstorm
in 67% of decks
Pongify
in 67% of decks
High Tide
in 67% of decks
Frantic Search
in 62% of decks
Counterspell
in 57% of decks
Rapid Hybridization
in 57% of decks
An Offer You Can't Refuse
in 52% of decks
Snap
in 43% of decks
Experimental Augury
in 43% of decks
Thought Scour
in 43% of decks
Harmonized Crescendo
in 43% of decks
Swan Song
in 38% of decks
Reality Shift
in 38% of decks
Lands
The mana base, basics aside — a deck may run as many of those as it likes, so nobody chooses them.
Reliquary Tower
in 62% of decks
Mystic Sanctuary
in 43% of decks
Three Tree City
in 33% of decks
War Room
in 24% of decks
Castle Vantress
in 24% of decks
Otawara, Soaring City
in 19% of decks
Karn's Bastion
in 19% of decks
Mistrise Village
in 19% of decks
Demolition Field
in 19% of decks
Archway of Innovation
in 19% of decks
Rivendell
in 19% of decks
Lonely Sandbar
in 19% of decks
Myriad Landscape
in 14% of decks
Cephalid Coliseum
in 14% of decks
Uthros, Titanic Godcore
in 14% of decks
Enchantments
Effects that stay on the table once they land.
Kindred Discovery
in 38% of decks
Amphibian Downpour
in 38% of decks
Case of the Ransacked Lab
in 38% of decks
Inexorable Tide
in 24% of decks
Teferi's Ageless Insight
in 19% of decks
Mystic Remora
in 14% of decks
Wizard Class
in 14% of decks
Unstoppable Plan
in 14% of decks
Witness Protection
in 14% of decks
Jace's Sanctum
in 14% of decks
GC
Rhystic Study
in 10% of decks
Imprisoned in the Moon
in 10% of decks
Intruder Alarm
in 10% of decks
Fortune Teller's Talent
in 10% of decks
Waterbender Ascension
in 10% of decks
Planeswalkers
Repeating effects, for as long as they are defended.
GC
Narset, Parter of Veils
in 10% of decks
Tezzeret the Seeker
in 5% of decks
Kaito, Cunning Infiltrator
in 5% of decks
Jace, Memory Adept
in 5% of decks
Battles
Sieges, and whatever is on the back.
Invasion of Segovia // Caetus, Sea Tyrant of Segovia
in 24% of decks
Want more suggestions?
Not what Geralf decks were counted playing, but what the card itself wants — its own text, and the combos it turns up in.
+1/+1 counters
Geralf cares about +1/+1 counters. These place them, move them, or get bigger for having them.
Agatha's Soul Cauldron
Aetheric Amplifier
Danny Pink
Arcbound Ravager
Lux Artillery
Sword of Hours
Big Mother Mouser
Wizard Class
Opal Palace
Chasm Skulker
See all 411 →
Tokens
Geralf makes tokens or wants them. These make more, make them bigger, or turn them into something.
Fountainport
Idol of Oblivion
Academy Manufactor
Helm of the Host
Worldwalker Helm
Transmutation Font
GC
Field of the Dead
Maskwood Nexus
Sai, Master Thopterist
Donatello, the Brains
See all 228 →
Spells
Geralf rewards casting instants and sorceries. These copy them, cast them twice, or count them.
Narset's Reversal
Wandering Archaic // Explore the Vastlands
Twinning Staff
Primal Amulet // Primal Wellspring
Thunderclap Drake
Kitsa, Otterball Elite
Sword of Wealth and Power
Mirrorpool
Aetherflux Reservoir
Swarm Intelligence
See all 92 →
Zombie tribal
Geralf leads a Zombie deck. These are the Zombies worth a slot and the cards that reward running them.
Hordewing Skaab
Cleaver Skaab
Eternal Skylord
Prophet of the Scarab
Undead Alchemist
Jason Bright, Glowing Prophet
Rooftop Storm
Accursed Duneyard
Necroduality
Lamplighter of Selhoff
See all 64 →
Combos with Geralf
Cards Geralf goes infinite with, from Commander Spellbook. The card page has each combo's steps.
Ashnod's Altar
combo piece
Phyrexian Altar
combo piece
Altar of Dementia
combo piece
Blasting Station
combo piece
See all 5 →
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