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Toph, Earthbending Master deck
Legendary Creature — Human Warrior Ally · green
Landfall — Whenever a land you control enters, you get an experience counter. Whenever you attack, earthbend X, where X is the number of experience counters you have. (Target land you control becomes a 0/0 creature with haste that's still a land. Put X +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
Mana cost
3
G
Mana value
4
Printings
From
$38.19
EDHREC rank
#3086
Decks
63
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What 63 Toph decks play
On this page
Creatures
What the deck puts on the table.
Avatar Kyoshi, Earthbender
in 75% of decks
Toph, the Blind Bandit
in 71% of decks
Azusa, Lost but Seeking
in 68% of decks
Bumi, Eclectic Earthbender
in 68% of decks
Badgermole Cub
in 67% of decks
Earthbending Student
in 67% of decks
Evolution Sage
in 65% of decks
Kodama of the West Tree
in 65% of decks
The Boulder, Ready to Rumble
in 63% of decks
Badgermole
in 62% of decks
Earth Kingdom General
in 62% of decks
Ashaya, Soul of the Wild
in 59% of decks
Ancient Greenwarden
in 57% of decks
The Earth King
in 57% of decks
Lotus Cobra
in 56% of decks
Artifacts
Mana rocks, equipment, and the rest of the hardware.
Sol Ring
in 75% of decks
The Earth Crystal
in 67% of decks
Emerald Medallion
in 46% of decks
The Ozolith
in 40% of decks
Arcane Signet
in 32% of decks
Swiftfoot Boots
in 32% of decks
Conduit of Worlds
in 29% of decks
The Great Henge
in 21% of decks
Lightning Greaves
in 17% of decks
Sword of the Animist
in 14% of decks
Crucible of Worlds
in 14% of decks
Zuran Orb
in 14% of decks
Exploration Broodship
in 14% of decks
Staff of Titania
in 14% of decks
Ozolith, the Shattered Spire
in 11% of decks
Sorceries
One-shot effects, cast on your own turn.
Nature's Lore
in 59% of decks
Rockalanche
in 59% of decks
Cultivate
in 57% of decks
Explore
in 57% of decks
Cracked Earth Technique
in 57% of decks
Earth Rumble
in 56% of decks
Rampant Growth
in 48% of decks
Kodama's Reach
in 44% of decks
Shared Roots
in 41% of decks
Three Visits
in 38% of decks
Planar Engineering
in 37% of decks
Seismic Sense
in 37% of decks
Earthbending Lesson
in 33% of decks
Traverse the Outlands
in 21% of decks
Skyshroud Claim
in 19% of decks
Instants
Answers and tricks, held up for anyone else’s turn.
Origin of Metalbending
in 60% of decks
Cycle of Renewal
in 60% of decks
Heroic Intervention
in 56% of decks
Inspiring Call
in 56% of decks
Beast Within
in 54% of decks
Entish Restoration
in 54% of decks
Harrow
in 48% of decks
Return of the Wildspeaker
in 44% of decks
GC
Crop Rotation
in 37% of decks
Rocky Rebuke
in 29% of decks
Roiling Regrowth
in 22% of decks
Constant Mists
in 19% of decks
Tamiyo's Safekeeping
in 16% of decks
Archdruid's Charm
in 16% of decks
Obscuring Haze
in 16% of decks
Lands
The mana base, basics aside — a deck may run as many of those as it likes, so nobody chooses them.
Ba Sing Se
in 83% of decks
Secret Tunnel
in 70% of decks
Rumble Arena
in 59% of decks
Fabled Passage
in 57% of decks
Myriad Landscape
in 49% of decks
Evolving Wilds
in 48% of decks
Terramorphic Expanse
in 41% of decks
Darksteel Citadel
in 40% of decks
Reliquary Tower
in 37% of decks
Yavimaya, Cradle of Growth
in 33% of decks
Karn's Bastion
in 25% of decks
Rogue's Passage
in 24% of decks
Boseiju, Who Endures
in 24% of decks
Vibrant Cityscape
in 22% of decks
Mosswort Bridge
in 21% of decks
Enchantments
Effects that stay on the table once they land.
Earthbender Ascension
in 71% of decks
The Legend of Kyoshi // Avatar Kyoshi
in 71% of decks
Terrasymbiosis
in 70% of decks
Solid Ground
in 65% of decks
Tale of Katara and Toph
in 57% of decks
Exploration
in 52% of decks
Hardened Scales
in 48% of decks
Sphere Grid
in 44% of decks
Branching Evolution
in 43% of decks
Greater Good
in 35% of decks
Wilderness Reclamation
in 27% of decks
Garruk's Uprising
in 25% of decks
Burgeoning
in 24% of decks
Doubling Season
in 17% of decks
Innkeeper's Talent
in 17% of decks
Planeswalkers
Repeating effects, for as long as they are defended.
Nissa, Who Shakes the World
in 32% of decks
Nissa, Vital Force
in 11% of decks
Nissa, Ascended Animist
in 5% of decks
Ugin, the Spirit Dragon
in 2% of decks
Garruk, Primal Hunter
in 2% of decks
Wrenn and Realmbreaker
in 2% of decks
Vivien Reid
in 2% of decks
Vivien, Monsters' Advocate
in 2% of decks
Nissa, Worldwaker
in 2% of decks
Want more suggestions?
Not what Toph decks were counted playing, but what the card itself wants — its own text, and the combos it turns up in.
Lands
Toph wants lands entering. These find more of them, play extra ones, or trigger when they land.
Druid Class
Cultivate
Farseek
Rampant Growth
Nature's Lore
Scute Swarm
Myriad Landscape
Avenger of Zendikar
Kodama's Reach
Solemn Simulacrum
See all 496 →
+1/+1 counters
Toph cares about +1/+1 counters. These place them, move them, or get bigger for having them.
Forgotten Ancient
Ozolith, the Shattered Spire
Innkeeper's Talent
The Earth Crystal
Mossborn Hydra
Bristly Bill, Spine Sower
Kalonian Hydra
Agatha's Soul Cauldron
The Great Henge
Hydra's Growth
See all 890 →
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