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Zoraline, Cosmos Caller deck
Legendary Creature — Bat Cleric · two-color
Flying, vigilance Whenever a Bat you control attacks, you gain 1 life. Whenever Zoraline enters or attacks, you may pay {W}{B} and 2 life. When you do, return target nonland permanent card with mana value 3 or less from your graveyard to the battlefield with a finality counter on it.
Mana cost
1
W
B
Mana value
3
Printings
From
$0.29
EDHREC rank
#8882
Decks
46
Buy
What 46 Zoraline decks play
On this page
Creatures
What the deck puts on the table.
Lifecreed Duo
in 91% of decks
Essence Channeler
in 91% of decks
Starscape Cleric
in 89% of decks
Darkstar Augur
in 87% of decks
Star Charter
in 85% of decks
Starseer Mentor
in 83% of decks
Starlit Soothsayer
in 83% of decks
Moonrise Cleric
in 83% of decks
Moonstone Harbinger
in 83% of decks
Courier Bat
in 78% of decks
Deep-Cavern Bat
in 76% of decks
Basilica Screecher
in 70% of decks
Ruin-Lurker Bat
in 70% of decks
Sanguine Evangelist
in 65% of decks
Malakir Familiar
in 65% of decks
Artifacts
Mana rocks, equipment, and the rest of the hardware.
Sol Ring
in 87% of decks
Arcane Signet
in 87% of decks
Desecrated Tomb
in 76% of decks
Patchwork Banner
in 70% of decks
Orzhov Signet
in 52% of decks
Talisman of Hierarchy
in 48% of decks
Sinister Monolith
in 48% of decks
Bontu's Monument
in 37% of decks
Herald's Horn
in 24% of decks
Well of Lost Dreams
in 22% of decks
Mind Stone
in 17% of decks
Skullclamp
in 17% of decks
Pristine Talisman
in 17% of decks
Wayfarer's Bauble
in 15% of decks
GC
Bolas's Citadel
in 15% of decks
Sorceries
One-shot effects, cast on your own turn.
Stargaze
in 43% of decks
Fell
in 41% of decks
Sign in Blood
in 37% of decks
Starfall Invocation
in 33% of decks
Diresight
in 33% of decks
Damn
in 28% of decks
Exsanguinate
in 26% of decks
Night's Whisper
in 24% of decks
Austere Command
in 22% of decks
Reanimate
in 17% of decks
Toxic Deluge
in 15% of decks
Victimize
in 15% of decks
Buried Alive
in 13% of decks
Kindred Dominance
in 13% of decks
Debt to the Deathless
in 13% of decks
Instants
Answers and tricks, held up for anyone else’s turn.
Sonar Strike
in 67% of decks
Swords to Plowshares
in 65% of decks
Path to Exile
in 46% of decks
Batwing Brume
in 41% of decks
Hazel's Nocturne
in 37% of decks
Dawn's Truce
in 35% of decks
Anguished Unmaking
in 33% of decks
Mortify
in 33% of decks
Fracture
in 33% of decks
Crumb and Get It
in 20% of decks
Despark
in 17% of decks
Repel Calamity
in 17% of decks
Generous Gift
in 15% of decks
Deadly Rollick
in 15% of decks
GC
Teferi's Protection
in 15% of decks
Lands
The mana base, basics aside — a deck may run as many of those as it likes, so nobody chooses them.
Command Tower
in 76% of decks
Isolated Chapel
in 63% of decks
Path of Ancestry
in 59% of decks
Caves of Koilos
in 59% of decks
Mudflat Village
in 57% of decks
Godless Shrine
in 52% of decks
Vault of the Archangel
in 52% of decks
Bojuka Bog
in 46% of decks
Scoured Barrens
in 46% of decks
Lupinflower Village
in 46% of decks
Fetid Heath
in 41% of decks
Tainted Field
in 41% of decks
Shattered Sanctum
in 39% of decks
Temple of Silence
in 37% of decks
Orzhov Basilica
in 37% of decks
Enchantments
Effects that stay on the table once they land.
Lunar Convocation
in 87% of decks
Sanguine Bond
in 57% of decks
Cleric Class
in 48% of decks
Phyrexian Arena
in 43% of decks
Etchings of the Chosen
in 39% of decks
Black Market Connections
in 35% of decks
Authority of the Consuls
in 28% of decks
Exquisite Blood
in 28% of decks
Blind Obedience
in 24% of decks
Tocasia's Welcome
in 24% of decks
Banishing Light
in 24% of decks
Bat Colony
in 20% of decks
Ghostly Prison
in 13% of decks
Ripples of Undeath
in 13% of decks
Cover of Darkness
in 13% of decks
Planeswalkers
Repeating effects, for as long as they are defended.
Sorin Markov
in 7% of decks
Sorin, Vengeful Bloodlord
in 4% of decks
Elspeth, Sun's Champion
in 2% of decks
Liliana of the Dark Realms
in 2% of decks
Battles
Sieges, and whatever is on the back.
Invasion of New Capenna // Holy Frazzle-Cannon
in 7% of decks
Want more suggestions?
Not what Zoraline decks were counted playing, but what the card itself wants — its own text, and the combos it turns up in.
Graveyard
Zoraline works from the graveyard. These fill it and bring things back out.
Reanimate
Breach the Multiverse
Woe Strider
The Eldest Reborn
Animate Dead
Grave Researcher // Reanimate
Tinybones, the Pickpocket
Ardyn, the Usurper
Unfinished Business
Afterlife from the Loam
See all 1,046 →
Bat tribal
Zoraline leads a Bat deck. These are the Bats worth a slot and the cards that reward running them.
Mirkwood Bats
Moonstone Harbinger
Starscape Cleric
Valley Rotcaller
Aclazotz, Deepest Betrayal // Temple of the Dead
Mudflat Village
Darkstar Augur
Lifecreed Duo
Essence Channeler
Screeching Scorchbeast
See all 57 →
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