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Torch the Tower
Instant
R
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) Torch the Tower deals 2 damage to target creature or planeswalker. If this spell was bargained, instead it deals 3 damage to that permanent and you scry 1. If a permanent dealt damage by Torch the Tower would die this turn, exile it instead.
Mana cost
R
Mana value
1
Printings
From
$0.32
EDHREC rank
#16439
Buy
Formats
Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Rulings
1 Sept 2023
Bargain means "As an additional cost to cast this spell, you may sacrifice an artifact, enchantment, or token."
1 Sept 2023
Bargain represents an optional additional cost. A spell cast with that additional cost paid is "bargained."
1 Sept 2023
If you copy a bargained spell, the copy is also bargained. If a card or token enters the battlefield as a copy of a permanent that's already on the battlefield, the new permanent isn't bargained, even if the original was.
1 Sept 2023
You may sacrifice only one artifact, enchantment, or token to pay a spell's bargain cost.
1 Sept 2023
Torch the Tower's last replacement effect will exile the target permanent if it would die this turn for any reason, not just due to lethal damage or having 0 loyalty.
1 Sept 2023
Some instant and sorcery spells require additional targets if they're bargained. You ignore those targeting requirements if those spells aren't bargained, and you can't bargain those spells unless you can choose the appropriate targets. On the other hand, you can bargain a permanent spell even if you won't be able to choose targets for an enters-the-battlefield ability of that permanent once the spell resolves.

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