Mox Toolbox
Commanders
Collection
Decks
Membership
Sign in
Collective Resistance
Instant
1
G
Escalate {G} (Pay this cost for each mode chosen beyond the first.) Choose one or more — • Destroy target artifact. • Destroy target enchantment. • Target creature gains hexproof and indestructible until end of turn.
Mana cost
1
G
Mana value
2
Printings
From
$2.03
EDHREC rank
#776
Buy
Formats
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Rulings
7 Jun 2024
You choose all of your modes at once. You can't wait to perform one mode's actions and then decide to choose more modes.
7 Jun 2024
No player can cast spells or activate abilities in between the modes of a resolving spell. Any abilities that trigger won't be put onto the stack until Collective Resistance is done resolving.
7 Jun 2024
No matter which combination of modes you choose, you always follow the instructions in the order they are written.
7 Jun 2024
If an effect allows you to cast Collective Resistance without paying its mana cost, you'll still have to pay the escalate costs if you choose more than one mode.
7 Jun 2024
If you chose more than one mode and the target of one of those modes becomes illegal, the other targets will still be affected. If all of the targets become illegal, Collective Resistance won't resolve.
7 Jun 2024
If Collective Resistance is copied, the effect that creates the copy will usually allow you to choose new targets, but you can't choose new modes.
7 Jun 2024
You can't choose any one mode multiple times.

Similar cards

by what they do
Unite the Coalition
Origin of Metalbending
Heliod's Intervention
Klauth's Will
It's Clobberin' Time!
Rain of Thorns
Moment of Valor
Smuggler's Surprise