Trample
At the beginning of combat on your turn, choose one at random —
• Other creatures you control get +3/+0 and gain trample until end of turn.
• Discard your hand, then draw four cards.
• Umaro deals 5 damage to any target.
Mana cost
5
R
Mana value
6
Printings
From
$0.19
EDHREC rank
#12603
Buy
Formats
Legacy
Legal
Vintage
Legal
Commander
Legal
Rulings
6 Jun 2025
As you put Umaro's triggered ability on the stack, you choose a mode at random. Players can respond to the ability knowing which mode was chosen.
6 Jun 2025
In the incredibly rare case where there is no legal target for the last mode, that mode can't be chosen. The first two modes are always eligible to be chosen.