Mox Toolbox
Commanders
Collection
Decks
Membership
Sign in
Luminarch Ascension
Enchantment
At the beginning of each opponent's end step, if you didn't lose life this turn, you may put a quest counter on this enchantment. (Damage causes loss of life.) {1}{W}: Create a 4/4 white Angel creature token with flying. Activate only if this enchantment has four or more quest counters on it.
Mana cost
1
W
Mana value
2
Printings
From
$12.93
EDHREC rank
#3315
Buy
Formats
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Rulings
16 Mar 2018
Luminarch Ascension's first ability doesn't trigger if you have lost life before an opponent's end step begins. If it does trigger but you lose life before it resolves, it does nothing and you won't put a quest counter on Luminarch Ascension.
16 Mar 2018
Luminarch Ascension's first ability cares only whether you lost life this turn, even if Luminarch Ascension wasn't on the battlefield when that happened. It doesn't care how much you lost, whether you also gained life, or even whether you gained more life than you lost.
16 Mar 2018
You can activate Luminarch Ascension's last ability during the end step in which it receives its fourth quest counter.

Similar cards

by what they do
Bloodchief Ascension
Earthbender Ascension
Airbender Ascension
Archmage Ascension
Quest for Ula's Temple
Quest for the Nihil Stone
Obscura Ascendancy
Thopter Spy Network
Mox Toolbox is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.
Card data and images from Scryfall. Prices are indicative and often out of date.
Terms of use
Privacy policy
Release notes
Contact
Scryfall
Fan Content Policy